![]() If you want to work on more elaborate animations, Blender is probably the way to go, courtesy of the technical wizardry of Jacek Antonelli. It’s a fairly straightforward tool to help you do just that. If you want to make simple animations or poses, give Qavimator a try. Quite aside from the cost, you’ll find that the software is very confusing if all you want to make is a sculpted prim. Don’t bother yourself with things like Maya 3D. If you’re creating sculpty prims, you could do worse than using SculptyPaint to do it with. If you’re looking for The GIMP for Windows, go here. I created the VIRTUALITY blog and 360 GRADI Magazine with this goal in mind. I like to share my experiences, explorations, and knowledge with the Second Life community. GIMP and GIMPshop are also free, and Photoshop – by comparison – is rather pricey. Tutorials Oema I love communication in all its aspects. If you’re used to Photoshop and you don’t want to learn a new UI, try GIMPshop, which takes The GIMP and rearranges things to make it more familiar to those with Photoshop experience, or who want to follow Photoshop tutorials. While not intended to mimic Adobe’s Photoshop, it still contains all the tools that 99% of Photoshop users ever actually use, and quite a bit more. The GNU Image Manipulation Program (AKA The GIMP) has been around in one form or another for more than a decade. ![]() Here’s a short roundup of some great free tools that get the job done, do it well, won’t stress out your PC, and won’t blow your budget … on account of, you know, being free. If you’re a content-creator who cares about creator-rights, you probably shouldn’t be using a bootleg copy of Photoshop (for example) to make your stuff. Content creation in Second Life sounds great, until you start looking at the price-tags on some of the pro software that’s commonly used to create it. ![]()
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